Marvel-vs.-Capcom-3-Fate-of-Two-Worlds-Review-Xbox-360-Box-Art-Feature

Marvel vs. Capcom 3: Fate of Two Worlds Review – Xbox 360

Title: Marvel vs. Capcom 3: Fate of Two WorldsMarvel vs. Capcom 3 Fate of Two Worlds Review - Xbox 360 Box Art
Platform: PS3, 360
Release Dates: 15th February, 2011
Genre: Fighting
Developer: Capcom
Publisher: Capcom

Pros
– Fun over the top gameplay
– Good roster of marvel and Capcom characters
– Over the top graphics and specials
– Great multiplayer and versus fun

Cons
– Fewer modes than Street Fighter IV
– Camera tracking gets annoying
– The story is questionable

 

 

 

Reviewed by FrontalSpy

Singleplayer Review

After an entire decade of waiting (Duke Nukem, Starcraft II anyone?), Marvel vs Capcom 3: Fate of two worlds is finally released. It’stThe third game in the marvellous series of the tights wearing Superheroes pitting up against the warriors of Capcom. The last Marvel vs Capcom game came out a long time ago in 2000 which was then rereleased on XBLA and PSN a couple of years ago. Using the Street Fighter IV engine with a few more crazy tweaks, Marvel vs Capcom 3 proves itself to be as ridiculously fun as Street Fighter IV and even more fun than the previous entries in the series.

The plot of Marvel vs Capcom 3 revolves around Doctor Victor Von Doom from the Fantastic Four teaming up with Albert Wesker from the Resident Evil franchise, and unleashing evil upon the world by gathering all the villains from both series to conquer both worlds, but of course it doesn’t go to plan. Instead emerging, is a foe much more menacing than anyone- Galactus. So now you must team up with all marvel and Capcom villains and heroes and defeat the menacing Galactus! Plots to most fighting games have always been pretty weak- this is no change. But it doesn’t tie the game down from its fun explosive gameplay and mega fight with the world consumer himself. The multiple endings for each character in the game are quite corny and are nothing worth caring.

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Marvel vs Capcom 3 has a large prominent roster of characters from both Marvel and Capcom which all have their own strengths and weaknesses- which the second was all one sided. Heaps of new characters have been added to the fray while many veterans return but many others are missing. The new characters include Dante, Chris Redfield, Dead Pool to name a few, while returning characters have new moves missing characters are just missing. But don’t worry as Capcom has stated that there will be many DLC characters in the near future.

The control scheme for Marvel vs Capcom 3 is basically the same scheme as in Street Fighter 4 with one button for light, medium and heavy attacks. Now just before each fight there are two modes for the control scheme- simple and normal. Simple lets the player perform combos and special attacks much easier but having fewer moves in total while normal is the default mode- it’s less helpful but has full control over the combos and specials. The entire thing is simplified- which can dishearten veterans or enlighten newcomers. The trigger buttons are all reserved for the mighty special attacks, while the face buttons are all that is need for combos and cheap attacks.

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The game sounds awesome and fun with most of the original voices returning to yell, scream and cheer as the familiar heroic marvel characters or the epic Capcom characters, each with something interesting to say after a victory. The soundtrack is entertaining and memorable beating up opponents with the right tune makes the fight even more enjoyable. The backgrounds in locations all look great entertaining and a bit awkward at times. The character models themselves are fun and cartoony, the right calibre for some over the top fun.

The game includes a tag team system used previously with the return of 3 vs 3. With a roster of 36, you can team up with any 3 characters from either side and battle another team of 3. When choosing your characters you can choose which special attacks they can use when the special bar is filled up. The bar has 3 levels- one for each character. When the bar is at level one only one character- the one you’re using, can use his/her special attack. With level 2, two of your characters can unleash their specials and at level 3- things get hectic. All the special attacks, combos and movement are all hectic, fast, fun and explosive all on one screen. As with one of Iron Man’s special attacks the Proton Cannon- which is firing a massive space laser across the entire screen, makes everything bounce around, explode, go wow and kill everything before you can even grasp what is happening.

One gripe with the game is the camera tracking- when jumping around like a maniac or out of the way the camera tends to follow that person and not even all the times. The camera just randomly follows any character and it gets annoying when you don’t know where your character is in the air or on the ground. Also many of the traditional modes in a prominent fighting game that increases the playing time are missing. Modes like survival are all gone and there is also a lack of online modes, but that itself is different.

The single player isn’t what the main attraction is- it isn’t where you’ll spend many hours. There is training mode to train up as well as mission mode, which lets you pile up combos without any computer showing you how. Get use to the multiplayer- beat the story, unlock some of the hidden characters and get on into the next bit- Multiplayer!

Singleplayer Score: 75/100

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Multiplayer Review

Multiplayer in almost every game is where you’ll spend the most time- buying or unlocking extras, checking leaderboards, news and updates or just beating friends or strangers alike up in tatters. With only a handful of online modes the multiplayer is something that you must check out.
You can customise characters off and online but of course you can show people your pink Deadpool online to others. Online it is the usual fights between two opponents with three characters- and this is where it gets exciting. Long combos, button mashing and yells are all normal in the online matches or even on versus. It all equals good nail biting, white knuckle fun.

One mode lets a bunch of users in a lobby waiting while two people battle it out- not the best concept, but rather super dull and abnormally boring to the max. But when it gets to you (hoping you don’t rage quit before your turn) it is all good unleashing your built up rage on a cartoon character in 50 ways. The online matches have no major latency issues at all and stream flawlessly with Wolverine’s punch.

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With no replay feature to capture your crushing wins or pity losses the online does take some fire but it doesn’t stop the rampaging multiplayer goodness of fun, intense and creative joy from the single player, and converted online in Marvel vs Capcom 3.

Multiplayer Score: 90/100

Overall

Marvel vs. Capcom 3: Fate of two worlds brings all that was loved from Street Fighter IV and Marvel vs Capcom 2 with more and less content than the both. With new simple control options for new comers that lets them ease into the game. The game praises ridiculously and over the top graphics, soundtrack and move set while setting on fire and comboing the crap out of different game modes and endings- the game is a exploding bomb tenfold with more flash than Alan Wake. Marvel vs. Capcom 3 Is the sequel that everyone will enjoy but hop into multiplayer, which is the fist of this fury.

Overall Score: 85/100